Writings: book chapters, conference papers, book reviews
2015
Super-Natural: Digital Life in Eastern Culture, SIGGRAPH 2015, Kobe, Japan
Imagining Thought in Digital Space, Conference Proceedings, ISEA2015, Vancouver, Canada
Mashup Realities: Exploring Experience In Networked Interactive Environments For Dance, Conference Proceedings, ISEA2015, Vancouver, Canada
2014
The Art of Decoding: n-folded, n-visioned, n-cultured, Leonardo Electronic Almanac
2012
Artificial life, André Bazin and Disney nature, Philosophy of Photography, Intellect Books, London UK
Genealogy and Ontology of the Western Image and its Digital Future, book review, Philosophy of Photography, Intellect Books, London
Travelogue: the expressive potential for an A-Life filmmaker, Leonardo Electronic Almanac Vol 18 no 5, Uncontainable Catalogue
Alternative Ontologies for the Photographic Image: Artificial Life, André Bazin and Disney Nature, nVisioning an artificial life filmmaker, Beyond Representation Conference: Photography, Humans & Computers, London Southbank University, UK
The Art of Decoding: n-folded, n-visioned, n-cultured, The Second International Conference on Transdisciplinary Imaging at the Intersections between Art, Science and Culture, VCA, Melbourne, Australia
2011
Travelogue; Australian Panel Forum, ISEA2011, Istanbul, Turkey
Travelogue: the expressive potential for an A-Life filmmaker, ISEA2011, Istanbul, Turkey
Documentary nShape: from print to simulation, Impact7, International Multi-Disciplinary Printmaking Conference, Melbourne, Australia
2010
Documentary nShape, poster, International Conference for High Performance Computing, Networking, Storage and Analysis (SC10), New Orleans, USA
2009
Artificial Life: creating and evolving new modes of realism, IEEE VIZ09, 15-17 July 2009, pp. 47-51
Strange ontologies in digital culture, Computers in Entertainment [E], vol 7, issue 1, Association for Computing Machinery (ACM), New York, USA, pp. 1-13
A-Life: the creation and development of new modes of realism, Re-live Third International Conference on the Histories of Media Art, Science and Technology, 26-29 November Melbourne, Australia 2009, pp. 51-57
2007
A virtual tabletop workspace for the assessment of upper limb function in Traumatic Brain Injury (TBI), IEEE 2007 International Conference of the Engineering in Medicine and Biology Society, New York USA
Elements: Game Technologies and Virtual Environments for the Therapeutic Treatment of Lower Limb Function for use in Traumatic Brain Injury (TBI), 13th International Conference on Virtual Systems and Multimedia (VSMM’07), Brisbane, Australia
2006
A Multilevel Model for Movement Assessment & Rehabilitation in Traumatic Brain Injury (TBI): Implications for the use of virtual environments), IEEE 2006 International Conference of the Engineering in Medicine and Biology Society, New York USA
2005
Time Space Modulator and Narrative Engine, Vital Signs Conference, ACMI Melbourne Australia
Time Space Modulator and Narrative Engine Technical Paper, Third Iteration Conference Monash University
2001
Engineering design of a virtual reality simulator for gynaecological endoscopy, ANZIIS: the seventh Australian and New Zealand Intelligent Information Systems Conference, University of Western Australia